Issues I have encountered is it doesn't always register my mouse clicks on the item so the item falls even though I clicked it.
There's been multiple times where an item is tossed up right into a falling item causing it to bounce straight down before I have a chance to click on it and changing the direction of the other item causing me to miss click it, so I lose two for one.
Found and fixed the non-counting clicks. The new version (August 23, 2022) has a completely redesigned bouncer object, but it behaves largely the same.
Billet tossing trash into your falling items a big pain in the butt, but you can work around it by getting items to a high speed by bouncing them low on the screen when it's clear to add hang time. Then you can keep them up high easier when Billet is getting ready to toss an item.
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So is this dead or what
A little frustrating but also fun.
Issues I have encountered is it doesn't always register my mouse clicks on the item so the item falls even though I clicked it.
There's been multiple times where an item is tossed up right into a falling item causing it to bounce straight down before I have a chance to click on it and changing the direction of the other item causing me to miss click it, so I lose two for one.
Found and fixed the non-counting clicks. The new version (August 23, 2022) has a completely redesigned bouncer object, but it behaves largely the same.
Billet tossing trash into your falling items a big pain in the butt, but you can work around it by getting items to a high speed by bouncing them low on the screen when it's clear to add hang time. Then you can keep them up high easier when Billet is getting ready to toss an item.
As always a very fun concept and nice unlockable content. Keep on your great work! :)
Fun minigame! Looking forward to seeing what else is added!